University of Washington researchers developed a method for making 3D-printed grippers for robots that are capable of grabbing almost anything.

Their method involves an algorithm that can design a 3D-printable passive gripper based on the target object and its position and then calculates the best path to pick it up without collisions.

Tests were performed on 22 objects with challenging shapes, including a 3D-printed bunny, a wedge-shaped doorstop, a tennis ball, and a drill. Twenty of these 22 objects were gripped successfully, including two very challenging objects, the wedge and a pyramid-shaped object with a curved keyhole.

This research enables companies to make robot gripper switches as smooth as possible for carrying out different tasks with robots.
Watch a short video of their work below:
More information about this research:
https://dl.acm.org/doi/10.1145/3528223.3530162
If you enjoyed this post, please consider contributing to help us with our mission to make robotics and mechatronics available for everyone. We deeply thank you for your generous contribution!
Do not forget to contact us:
Be sure to let us know your thoughts and questions about this post, as well as the other posts on the website. You can either contact us through the “Contact” tab on the website or email us at support[at]mecharithm.com.
Send us your work/ research on Robotics and Mechatronics to have a chance to get featured in Mecharithm’s Robotics News/ Learning:
Follow Mecharithm in the following social media too: