Robotic Simulator: Multiplayer mode for the UGV (24/27)

Robotic Simulator: Multiplayer mode for the UGV (24/27)

In the previous lesson, we learned how to install a photon network plugin in Unity and make a simple multiplayer scene with voice chat between users. In this lesson, we will learn how to create multiplayer UGV robots. So, Users can see each other’s robots and movement in the scene. The corresponding lessons on building a robotic simulator in the Unity engine can be found at the link below (note that more lessons will be added gradually): https://www.mecharithm.com/category/a-robotic-simulator-on-unity/ Important: Robotic Simulator's Source Code and Sample Output: The source code for the entire tutorials (from 1 to 27) can be downloaded…
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Robotic Simulator: How to Implement an Online Multiplayer Scene with Voice Chat (23/27)

Robotic Simulator: How to Implement an Online Multiplayer Scene with Voice Chat (23/27)

In the previous lesson, we learned how to add different types of inputs. In this lesson, we will learn how to install a photon network plugin in Unity and make a simple multiplayer scene with voice chat between users. The corresponding lessons on building a robotic simulator in the Unity engine can be found at the link below (note that more lessons will be added gradually): https://www.mecharithm.com/category/a-robotic-simulator-on-unity/ Important: Robotic Simulator's Source Code and Sample Output: The source code for the entire tutorials (from 1 to 27) can be downloaded HERE! And a test output for Windows can be downloaded HERE!…
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Robotic Simulator: How to Define Different Types of Inputs for the Project (22/27)

Robotic Simulator: How to Define Different Types of Inputs for the Project (22/27)

In the previous section, we learned about the basic settings and how to export and test the simulator from the Unity engine. In this lesson, we will use different inputs other than keyboards and mice, such as joysticks and various controllers in Unity, and implement them as functional buttons in the simulator. The corresponding lessons on building a robotic simulator in the Unity engine can be found at the link below (note that more lessons will be added gradually): https://www.mecharithm.com/category/a-robotic-simulator-on-unity/ Important: Robotic Simulator's Source Code and Sample Output: The source code for the entire tutorials (from 1 to 27) can…
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Robotic Simulator: Exporting a .exe from the Project (21/27)

Robotic Simulator: Exporting a .exe from the Project (21/27)

In the previous lesson, we learned the basics of graphics, time, and inputs. In this lesson, we are going to get acquainted with how to output and configure the simulator export from the Unity engine and test it for Windows. The corresponding lessons on building a robotic simulator in the Unity engine can be found at the link below (note that more lessons will be added gradually): https://www.mecharithm.com/category/a-robotic-simulator-on-unity/ Important: Robotic Simulator's Source Code and Sample Output: The source code for the entire tutorials (from 1 to 27) can be downloaded HERE! And a test output for Windows can be downloaded…
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Robotic Simulator: How to Manage the Project and Settings [Graphics, Inputs, Sound, etc.] (20/27)

Robotic Simulator: How to Manage the Project and Settings [Graphics, Inputs, Sound, etc.] (20/27)

In the previous lesson, we learned how to implement several different steps for our simulator. In this lesson, we are going to get acquainted with the primary and vital simulator settings such as graphic settings, time management, keyboard and mouse inputs, and how to optimize the simulator for different platforms. The corresponding lessons on building a robotic simulator in the Unity engine can be found at the link below (note that more lessons will be added gradually): https://www.mecharithm.com/category/a-robotic-simulator-on-unity/ Important: Robotic Simulator's Source Code and Sample Output: The source code for the entire tutorials (from 1 to 27) can be downloaded…
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Warehouse Robotic Automation

Warehouse Robotic Automation

[BONUS] Download the nice PDF version of the lesson HERE! These are warehouse robots: Warehouse robotics changed the way work used to be done in warehouses. The rise of the COVID-19 pandemic revealed the weaknesses of systems and processes that relied only on physical presence, leading to a surge in automation. The rise of the COVID-19 pandemic changed the way the processes were previously done. Robots and automated systems replaced the processes that used to be done manually or through face-to-face interaction. The processes that used to be done manually or through face-to-face interaction rapidly switch towards automated processes. Automated…
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Robotic Simulator: How to Create Different Levels for the Simulator (19/27)

Robotic Simulator: How to Create Different Levels for the Simulator (19/27)

In the previous lesson, we discussed how to build a complete scenario for our simulator. In this lesson, we will implement different steps and different scenarios for our simulator and design our so-called multi-step simulator. The corresponding lessons on building a robotic simulator in the Unity engine can be found at the link below (note that more lessons will be added gradually): https://www.mecharithm.com/category/a-robotic-simulator-on-unity/ Important: Robotic Simulator's Source Code and Sample Output: The source code for the entire tutorials (from 1 to 27) can be downloaded HERE! And a test output for Windows can be downloaded HERE! You can easily get…
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Robotic Simulator: How to Predefine a Scenario for the Robot (18/27)

Robotic Simulator: How to Predefine a Scenario for the Robot (18/27)

In the previous lesson, we learned how to save and load different data in the simulator. In this part, we are going to design a complete step with a multi-part scenario for our simulator and define a separate function for each piece. The corresponding lessons on building a robotic simulator in the Unity engine can be found at the link below (note that more lessons will be added gradually): https://www.mecharithm.com/category/a-robotic-simulator-on-unity/ Important: Robotic Simulator's Source Code and Sample Output: The source code for the entire tutorials (from 1 to 27) can be downloaded HERE! And a test output for Windows can…
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Robotic Simulator: How to Save/Load the Values and Show Them as a Table (17/27)

Robotic Simulator: How to Save/Load the Values and Show Them as a Table (17/27)

In the previous part, we got acquainted with implementing different types of weather and day and night conditions in the simulator. In this lesson, we will learn how to save and load essential data in the simulator and its application in the main menu and other parts of the simulator. The corresponding lessons on building a robotic simulator in the Unity engine can be found at the link below (note that more lessons will be added gradually): https://www.mecharithm.com/category/a-robotic-simulator-on-unity/ Important: Robotic Simulator's Source Code and Sample Output: The source code for the entire tutorials (from 1 to 27) can be downloaded…
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Robotic Simulator: Creating Different Climates with the Impact of Them (16/27)

Robotic Simulator: Creating Different Climates with the Impact of Them (16/27)

In the previous lesson, we were able to successfully simulate a complex function called removing/placing an object for our robot. In this lesson, we want to simulate a variety of weather conditions and day and night for our environment using lighting and various skyboxes and to our scene management system. The corresponding lessons on building a robotic simulator in the Unity engine can be found at the link below (note that more lessons will be added gradually): https://www.mecharithm.com/category/a-robotic-simulator-on-unity/ Important: Robotic Simulator's Source Code and Sample Output: The source code for the entire tutorials (from 1 to 27) can be downloaded…
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