Blog Post

Robotic Simulator: Adding 2D/3D Objects into the Project (5/27)

In the previous lesson, we learned how to make the robotic simulator environment suitable for all types of lighting on the Unity engine.

In this lesson, we will learn how to import a variety of 3D models from various sources such as the Unity store and popular sites such as SketchUp into the Unity engine.

robotic-simulator-adding-3d-objects-unity-engine

Important: Robotic Simulator’s Source Code and Sample Output:

The source code for the entire tutorials (from 1 to 27) can be downloaded HERE! And a test output for Windows can be downloaded HERE! You can easily get output for macOS by installing and running the source code on macOS.

If you want to figure out how to add 2D/3D objects for your robotic simulator, watch the video version of this lesson:

If you enjoyed this post, please consider contributing to help us with our mission to make robotics and mechatronics available for everyone. We deeply thank you for your generous contribution!




Do not forget to contact us:

Be sure to let us know your thoughts and questions about this post, as well as the other posts on the website. You can either contact us through the “Contact” tab on the website or email us at support[at]mecharithm.com.

Send us your work/ research on Robotics and Mechatronics to have a chance to get featured in Mecharithm’s Robotics News/ Learning.

Follow Mecharithm in the following social media too:

YouTube, and Instagram

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Posts