In the previous lesson, we examined the components of physics and their applications in Unity.
In this lesson, we will learn about the particle system and its applications and how to add sound to the environment and objects in our simulator. We are going to learn how to import different content from common Unity engine sources.
The corresponding lessons on building a robotic simulator in the Unity engine can be found at the link below (note that more lessons will be added gradually):
Important: Robotic Simulator’s Source Code and Sample Output:
The source code for the entire tutorials (from 1 to 27) can be downloaded HERE! And a test output for Windows can be downloaded HERE! You can easily get output for macOS by installing and running the source code on macOS.
Watch the video version of this lesson below:
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