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Robotic Simulator: C# Scripting in Unity [Beginner] (10/27)

In the previous lesson, we learned about inheritance between objects and how to create and use prefixes in Unity.

In this lesson, we are going to use and implement a simple moving car that can move forward, backward, left, and right and uses different cameras.

robotic-simulator-c-sharp-in-unity-car-scenario

The corresponding lessons on building a robotic simulator in the Unity engine can be found at the link below (note that more lessons will be added gradually):

https://www.mecharithm.com/category/a-robotic-simulator-on-unity/

Important: Robotic Simulator’s Source Code and Sample Output:

The source code for the entire tutorials (from 1 to 27) can be downloaded HERE! And a test output for Windows can be downloaded HERE! You can easily get output for macOS by installing and running the source code on macOS.

Watch the video version of this lesson below:

Email us (support@mecharithm.com) your work/ research on Robotics and Mechatronics to have a chance to getting featured in Mecharithm’s Robotics News/ Learning.

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