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Robotic Simulator: Creating a Simple UGV Robot in Unity with C# (13/27)

In the previous lesson, we learned the graphical user interface in the Unity engine and related programming.

In this lesson, we are going to design and use a UGV with features such as manual movement and automatic movement.

Robotic Simulator Creating a Simple UGV Robot in Unity with C#

The corresponding lessons on building a robotic simulator in the Unity engine can be found at the link below (note that more lessons will be added gradually):

https://www.mecharithm.com/category/a-robotic-simulator-on-unity/

Important: Robotic Simulator’s Source Code and Sample Output:

The source code for the entire tutorials (from 1 to 27) can be downloaded HERE! And a test output for Windows can be downloaded HERE! You can easily get output for macOS by installing and running the source code on macOS.

Watch the video version of this lesson below:

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