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Robotic Simulator: UI Design/Programming in Unity (12/27)

In the previous lesson, we learned to simulate the car’s automatic movement system between several points.

Now we are going to learn how to build a graphical user interface or the same UI in the Unity engine. Use them to design the main menu for your emulator and save it as a separate scene.

Robotic Simulator- UI Design:Programming in Unity-1
Robotic Simulator- UI Design:Programming in Unity-2

The corresponding lessons on building a robotic simulator in the Unity engine can be found at the link below (note that more lessons will be added gradually):

https://www.mecharithm.com/category/a-robotic-simulator-on-unity/

Important: Robotic Simulator’s Source Code and Sample Output:

The source code for the entire tutorials (from 1 to 27) can be downloaded HERE! And a test output for Windows can be downloaded HERE! You can easily get output for macOS by installing and running the source code on macOS.

Watch the video version of this lesson below:

Email us (support@mecharithm.com) your work/ research on Robotics and Mechatronics to have a chance to getting featured in Mecharithm’s Robotics News/ Learning.

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