Ground Detection in Unity: Instantiate a 3D Object on the Detected Ground or Surface

Ground Detection in Unity: Instantiate a 3D Object on the Detected Ground or Surface

This tutorial is about ground detection in Unity. We will learn how to detect the ground and other surfaces and use them to display our robot's model in augmented reality AR. Ground detection in Unity and using it to display a 3D object in augmented reality AR The contents of the entire augmented reality training course can be found at the link below: https://www.mecharithm.com/introduction-to-augmented-reality-ar-course/ [Important] augmented reality source Code: The source code for the entire tutorials can be downloaded HERE! Watch the video version of this lesson: At the link below, you will find the corresponding lessons on augmented reality…
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Image Target to Demonstrate a 3D Object in AR Foundation

Image Target to Demonstrate a 3D Object in AR Foundation

In this lesson, we will learn how to detect an image in augmented reality (AR) and its applications. In fact, we will use an image target as a position reference for a 3D model in AR foundation or use it as a trigger for one or more functions in the program. Using an image target to demonstrate a 3D UAV in AR Foundation The contents of the entire augmented reality training course can be found at the link below: https://www.mecharithm.com/introduction-to-augmented-reality-ar-course/ [Important] augmented reality source Code: The source code for the entire tutorials can be downloaded HERE! Watch the video version of…
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How to Download and Setup Unity Engine and AR Foundation SDK 

How to Download and Setup Unity Engine and AR Foundation SDK 

This lesson will provide the requirements for an augmented reality project, such as how to download and setup the Unity Engine and the AR SDK.  As part of this lesson, we will download and install Unity and all of the necessary plugins, as well as install the AR SDK in our project. The contents of the entire augmented reality training course can be found at the link below: https://www.mecharithm.com/introduction-to-augmented-reality-ar-course/ [Important] augmented reality source Code: The source code for the entire tutorials can be downloaded HERE! Watch the video version of this lesson: At the link below, you will find the…
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Introduction to Augmented Reality (AR) Course

Introduction to Augmented Reality (AR) Course

Hello and welcome to the augmented reality training course with applications in Robotics. New augmented reality (AR) training course In this course, we'll cover a variety of new topics, such as using images to display models and calling functions, using images to display models in augmented reality surface detection and how to use it to display robot models surface detection to display robot models in augmented reality or waypoints for robot pathfinding, waypoints for robot pathfinding in augmented reality and using the OpenCV library for object detection, object detection in augmented reality using the OpenCV library color detection, color detection…
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Robot Mimics Human Expressions

Robot Mimics Human Expressions

Up to now, you've probably seen Ameca from Engineered Arts, a humanoid robot that looks too human and can interact and react like a human using a human-like artificial body (AB) along with a human-like artificial intelligence (AI). The Ameca robot from Engineered Arts can mimic human expressions and emotions. Engineered Arts released a new video this week that showcases Ameca's ability to mimic human expressions. An iPhone 12 with AR Kit is used for facial motion capture and the action is mapped to Ameca's face in real-time. I promise this isn't a sci-fi movie, this is a real robot…
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Guardian® XT™ from Sarcos Robotics for Teleoperation of Dangerous Tasks

Guardian® XT™ from Sarcos Robotics for Teleoperation of Dangerous Tasks

Another robot from Sarcos Technology and Robotics Corporation, Guardian® XT™, is an arm-mounted dexterous mobile robot controlled remotely by a human using a head-mounted display featuring augmented reality. Image credit: Sarcos Technology and Robotics Corporation The main application is for any delicate task that is difficult to reach and unsafe for human workers, such as teleoperation of tools (for example, welding) and tele-inspections. Key features: the platform can be mounted on any mobile base depending on the applicationboth arms can lift up to 200 lbSenSuit™ wearable controller provides the dexterous control of the arms as well as human-robot interactionDegrees of freedom:…
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Multiple Players/Users in Augmented Reality (AR)

Multiple Players/Users in Augmented Reality (AR)

In the previous lesson, we addressed an important problem among augmented reality users. How can we use the hand as an operator for augmented reality? We learned about solutions to implement this technology in mobile and how to use hand and finger movement as a tool for user interaction with the application. We also became acquainted with some practical SDKs for implementing this technology and understood their applications. In this lesson, we are going to look at another practical topic about how we can share augmented reality data and content with multiple users around the world and view their AR…
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Hand Tracking in Augmented Reality (AR)

Hand Tracking in Augmented Reality (AR)

In the previous lesson, we learned a new way to implement location-based augmented reality without using GPS. We learned how to position objects in augmented reality accurately and offline. In this video, we want to use a new and handy feature for augmented reality to increase the productivity of AR applications and provide practical freedom for the user. If you want to know how you can implement this, continue this lesson by watching the video version of the lesson at the link below: You can also watch more lessons about Virtual Reality (VR) and Augmented Reality (AR) in the link…
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Location-based Augmented Reality (AR) without GPS

Location-based Augmented Reality (AR) without GPS

In the previous lesson, we learned about location-based augmented reality with GPS and how one or more geographic coordinates can be used as operators in the content displayed by augmented reality. We also talked about the challenges in this area and learned how to overcome them. In this lesson, we will learn about a new approach to implementing location-based augmented reality. In this new method, the device does not need to be connected to any GPS satellites or even the Internet, and all calculations will be done offline. If you want to know how you can implement this, continue this…
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Location-based Augmented Reality (AR) Using GPS

Location-based Augmented Reality (AR) Using GPS

In the previous lesson, we learned how to implement an AR scene with a 2D image as a marker, and also, we learned how to detect the ground and put the 3D model on the ground. In this lesson, you will learn about the implementation of an AR application using GPS coordinates from three satellites without using an image marker or ground detection. Watch the video below for the entire lesson: You can also watch more lessons about Virtual Reality (VR) and Augmented Reality (AR) in the link below (note that more lessons will be added in the future): https://www.mecharithm.com/category/learning-robotics-mechatronics/virtual-reality-vr-and-augmented-reality-ar-learning/…
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