VR Robotics Simulator: How to Install Oculus SDK

VR Robotics Simulator: How to Install Oculus SDK

In this lesson of the series of lessons to design a VR robotics simulator, we will learn how to install Oculus integration SDK in Unity and check out the settings for the Unity editor to prepare it for making a VR simulation for the Oculus VR headset. Please check out the introduction lesson below if you missed it to get a better sense of what these lessons are all about: https://www.mecharithm.com/vr-robotics-simulator-introduction-to-the-course/ Full disclaimer: Some of the links on this page are affiliate links. The virtual reality headset used in the course is the Oculus Quest 2 VR headset: And VR…
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VR Robotics Simulator: Introduction to the Course

VR Robotics Simulator: Introduction to the Course

Mecharithm is excited to announce that following a large number of inquiries about developing AR and VR courses, it has created a series of lessons in which learners will be able to get hands-on experience in developing a robotics simulator in virtual reality from scratch. A screenshot of the new course on developing a VR Robotics Simulator in Unity. Before proceeding: We just want to be upfront with you, some links on this page are affiliate links, meaning Mecharithm will earn a small commission if you click on those links and make a purchase. We use these funds directly to…
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Hand Tracking in Augmented Reality (AR)

Hand Tracking in Augmented Reality (AR)

In the previous lesson, we learned a new way to implement location-based augmented reality without using GPS. We learned how to position objects in augmented reality accurately and offline. In this video, we want to use a new and handy feature for augmented reality to increase the productivity of AR applications and provide practical freedom for the user. If you want to know how you can implement this, continue this lesson by watching the video version of the lesson at the link below: You can also watch more lessons about Virtual Reality (VR) and Augmented Reality (AR) in the link…
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