Robotic Simulator: C# Introduction in Unity (8/27)

Robotic Simulator: C# Introduction in Unity (8/27)

In the previous lesson, we learned how to use the particle and sound system in our simulator. In this lesson, we are going to discuss the basics and basic concepts of Unity programming using the C# programming language. Important: Robotic Simulator's Source Code and Sample Output: The source code for the entire tutorials (from 1 to 27) can be downloaded HERE! And a test output for Windows can be downloaded HERE! You can easily get output for macOS by installing and running the source code on macOS. Watch the video version of this lesson below: If you enjoyed this post,…
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Robotic Simulator: Adding Other Features [Particle Effects plus Voice] (7/27)

Robotic Simulator: Adding Other Features [Particle Effects plus Voice] (7/27)

In the previous lesson, we examined the components of physics and their applications in Unity. In this lesson, we will learn about the particle system and its applications and how to add sound to the environment and objects in our simulator. We are going to learn how to import different content from common Unity engine sources. Important: Robotic Simulator's Source Code and Sample Output: The source code for the entire tutorials (from 1 to 27) can be downloaded HERE! And a test output for Windows can be downloaded HERE! You can easily get output for macOS by installing and running…
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Robotic Simulator: Physics in Unity (6/27)

Robotic Simulator: Physics in Unity (6/27)

In the previous lesson, we learned how to insert a 3D model into the Unity engine. In this lesson, we will examine one of the most important and widely used Unity components. The components related to physics and their application in the simulator are the main focus of this lesson. Important: Robotic Simulator's Source Code and Sample Output: The source code for the entire tutorials (from 1 to 27) can be downloaded HERE! And a test output for Windows can be downloaded HERE! You can easily get output for macOS by installing and running the source code on macOS. Watch…
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