Robotic Simulator: Creating a New Scene with Terrain Design (3/27)

Robotic Simulator: Creating a New Scene with Terrain Design (3/27)

In the previous lesson, we learned how to download and install the Unity engine and its modules. In this lesson, we will learn how to build, and design natural features such as mountains, hills, and rivers, paint and insert trees and plants on the ground for our simulator. A view of designing a terrain for the robotic simulator on Unity. The corresponding lessons on building a robotic simulator on Unity engine can be found at the link below (note that more lessons will be added gradually): https://www.mecharithm.com/category/a-robotic-simulator-on-unity/ Important: Robotic Simulator's Source Code and Sample Ouutput: The source code for the…
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Developing a Robotic Simulator on Unity Engine: Introduction (1/27)

Developing a Robotic Simulator on Unity Engine: Introduction (1/27)

Welcome to the course on building a robotic simulator on Unity Engine. In this course, we will learn how to build a professional simulator for different robots in Unity. The topics of this course are based on the basic requirements of building a simulator so that users can design their desired simulator on the Unity engine even without prior knowledge of Unity programming. We will learn from the beginning to the end of building a simulator for a UGV robot capable of carrying objects. This course is divided into two parts: creating a single-player simulator and building a multiplayer simulator.…
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