Kfoodtech’s Botbob, the World’s First Korean Food Robot Kitchen

Kfoodtech’s Botbob, the World’s First Korean Food Robot Kitchen

This is Kfoodtech’s Botbob, the World’s first Korean food robot kitchen! After two years of hard work, they have developed a robot named Bobby that can boil stew and is now operating Botbob. The stew robot, Bobby, can cook up to 6 servings at a time, and it takes 3 minutes and 30 seconds in total. Watch a short video of this below: Thanks for reading this post. You can access more categorized news on Robotics and Mechatronics at the link below: https://www.mecharithm.com/category/robotics-mechatronics-news/ If you enjoyed this post, please consider contributing to help us with our mission to make robotics…
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Robotic Simulator: Installing the Unity Engine and Making a New Project (2/27)

Robotic Simulator: Installing the Unity Engine and Making a New Project (2/27)

In the previous lesson, we saw an overview of the Developing a Robotic Simulator in Unity Engine course and became familiar with the content of the entire course. In this lesson, we will learn how to download the latest version of the Unity engine with the required modules. After installing the Unity engine, creating the project, and setting up its settings, we will start building the robot simulator from the next lesson that will be published on Tuesday at 12 pm CST. The corresponding lessons on building a robotic simulator in Unity engine can be found at the link below…
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Guardian® XT™ from Sarcos Robotics for Teleoperation of Dangerous Tasks

Guardian® XT™ from Sarcos Robotics for Teleoperation of Dangerous Tasks

Another robot from Sarcos Technology and Robotics Corporation, Guardian® XT™, is an arm-mounted dexterous mobile robot controlled remotely by a human using a head-mounted display featuring augmented reality. Image credit: Sarcos Technology and Robotics Corporation The main application is for any delicate task that is difficult to reach and unsafe for human workers, such as teleoperation of tools (for example, welding) and tele-inspections. Key features: the platform can be mounted on any mobile base depending on the applicationboth arms can lift up to 200 lbSenSuit™ wearable controller provides the dexterous control of the arms as well as human-robot interactionDegrees of freedom:…
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Robotic Simulator Tutorials in Unity Engine (Every Tuesday and Friday)

Robotic Simulator Tutorials in Unity Engine (Every Tuesday and Friday)

Mecharithm has a huge surprise for you. We developed a series of tutorials on building a robotic simulator in Unity Engine. You can watch these tutorials every Tuesday and Friday at 12 pm CST and learn the A to Z of developing a professional simulator for a UGV robot capable of carrying objects on Unity for FREE (you heard that right)! The topics of this course are designed on the basic requirements for building a simulator so that users can develop their desired simulator in Unity engine even without prior knowledge of the Unity programming. Tomorrow at 12 pm CDT,…
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Velocities in Robotics: Angular Velocities & Twists

Velocities in Robotics: Angular Velocities & Twists

In the previous lesson, we saw an introduction to screw theory and its applications in robotics. We saw that integrating a constant twist over time gives us the configuration. We also became familiar with exponential coordinates of robot motions, and we saw that in order to define the screw axis, we need to understand angular and linear velocities. In this lesson, we will become familiar with the concept of velocities in robotics, and we will study angular velocities and twists. This lesson is part of the series of lessons on foundations necessary to express robot motions. For the complete comprehension…
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Screw Motion and Exponential Coordinates of Robot Motions

Screw Motion and Exponential Coordinates of Robot Motions

This lesson is part of the series of lessons on foundations necessary to express robot motions. For the complete comprehension of the Fundamentals of Robot Motions and the tools required to represent the configurations, velocities, and forces causing the motion, please read the following lessons (note that more lessons will be added in the future): https://www.mecharithm.com/category/learning-robotics-mechatronics/fundamentals-of-robotics-course/fundamentals-of-robot-motions/ Also, reading some lessons from the base lessons of the Fundamentals of Robotics course are deemed invaluable. In this lesson, we will see an introduction to screw motion in robotics, and we will also see how we can define exponential coordinates for robot motions. This is…
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Hand Tracking in Augmented Reality (AR)

Hand Tracking in Augmented Reality (AR)

In the previous lesson, we learned a new way to implement location-based augmented reality without using GPS. We learned how to position objects in augmented reality accurately and offline. In this video, we want to use a new and handy feature for augmented reality to increase the productivity of AR applications and provide practical freedom for the user. If you want to know how you can implement this, continue this lesson by watching the video version of the lesson at the link below: You can also watch more lessons about Virtual Reality (VR) and Augmented Reality (AR) in the link…
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Location-based Augmented Reality (AR) without GPS

Location-based Augmented Reality (AR) without GPS

In the previous lesson, we learned about location-based augmented reality with GPS and how one or more geographic coordinates can be used as operators in the content displayed by augmented reality. We also talked about the challenges in this area and learned how to overcome them. In this lesson, we will learn about a new approach to implementing location-based augmented reality. In this new method, the device does not need to be connected to any GPS satellites or even the Internet, and all calculations will be done offline. If you want to know how you can implement this, continue this…
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Training Modalities in Rehabilitation Robotics

Training Modalities in Rehabilitation Robotics

As we saw in the previous two lessons, rehabilitation robots can generally be categorized as upper-limb rehabilitation robots and lower-limb rehabilitation robots. No matter which part of the body they are targeting to rehabilitate, they can provide four different types of physical therapy that should be chosen based on the patient's needs. They are passive rehabilitation, active-assisted rehabilitation, active-resisted rehabilitation, and bilateral manipulation. Passive Rehabilitation Passive Rehabilitation can be used at the early stages of the impairment where the affected limb has no movement. In this type of therapy, the robot moves the affected limb of the patient through a…
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Lower-Extremity Rehabilitation Robots

Lower-Extremity Rehabilitation Robots

Previously, we learned about rehabilitation and the importance of robot-aided rehabilitation. We have also seen some of the upper-limb rehabilitation robots and how they operate. In this lesson, we will become familiarized with lower-limb rehabilitation robots that are helpful for patients with lower-extremity disorders. Lower-extremity exoskeleton robots can be designed to help the movement of a specific joint, or they are designed for gait rehabilitation. They can also serve as assistive devices to perform activities of daily living (ADL). Joint-specific Rehabilitation/Assistive Exoskeleton Robots Joint-specific rehabilitation/assistive exoskeleton robots are used for body joints rehabilitation and can be made to rehabilitate or…
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