Robotic Simulator: Triggers (14/27)

Robotic Simulator: Triggers (14/27)

In the previous lesson, we simulated a simple ground robot with manual and automatic mobility methods. In this part, we are going to examine a practical and essential trick in Unity called triggers and learn their applications in scenario design for our simulator. The corresponding lessons on building a robotic simulator in the Unity engine can be found at the link below (note that more lessons will be added gradually): https://www.mecharithm.com/category/a-robotic-simulator-on-unity/ Important: Robotic Simulator's Source Code and Sample Output: The source code for the entire tutorials (from 1 to 27) can be downloaded HERE! And a test output for Windows…
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