In the previous lesson, we learned about multiplayer mode for our robots in virtual reality, how to share their positions and orientations, and also voice chat between users in the VR multiplayer scene.
In this lesson, we want to share actions and the impact of actions of robots in the network such as grabbing an object and releasing it in a multiplayer scene.
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The virtual reality headset used in the course is the Oculus Quest 2 VR headset:
And VR programming is implemented in Unity Pro:
Access to Unity Learning Platforms:
The contents of the entire course on developing a VR Robotics Simulator are as follows:
- Introduction to the Course (1/15)
- Install VR SDK (2/15)
- Simple VR Scene (3/15)
- Grab Objects with a Joystick (4/15)
- Grab Objects with Hand (5/15)
- UI in VR (6/15)
- Assemble a Robot in VR (7/15)
- Create a UGV Robot (8/15)
- Create a Quadcopter (9/15)
- Selection Menu for Robots (10/15)
- Optimizing the Scene (11/15)
- Install the Multiplayer SDK (12/15)
- Multiplayer Mode for Robots (13/15)
- Share Actions in the Network (14/15)
- Professor_Student Accesses (15/15)
[Important] VR Robotics Simulator’s Source Code:
The source code for the entire tutorials (from 1 to 15) can be downloaded HERE!
Watch the video version of the lesson:
At the link below, you will find the corresponding lessons on building a VR robotics simulator with Unity engine (note that more lessons will be added gradually):
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