In the previous section, we defined some actions between robots in the network.
In this part, we will learn about how to access some management systems for managing the scenario in runtime by the professor to be able to change the situation for online students during the simulator running. This is the last part of the entire course.
The corresponding lessons on building a robotic simulator in the Unity engine can be found at the link below:
Important: Robotic Simulator’s Source Code and Sample Output:
The source code for the entire tutorials (from 1 to 27) can be downloaded HERE! And a test output for Windows can be downloaded HERE! You can easily get output for macOS by installing and running the source code on macOS.
Watch the video version of this lesson below:
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